- Critical Design and Orangutans: An Interview with Hanna Wirman
- Nier:Automata and how it broke me
- Total war in Total War: Senkogu Jidai
- An Ode To The ps2-size
- Cave Story: A Game for Both Speedrunners and Completionists
- Subverting Expectations?
- Puzzle Design 101 – How to cope with “Idiocy”
- A new paradigm of adaptation?
- Interview with a Monk
- I Fucking Hate Video Games
- Inky & Pinky